The Lord of the Rings: Conquest - Minith Tirith

Company: Pandemic Studios – Environment Artist
Release Date: January 13, 2009
Game: The Lord of the Rings: Conquest
Responsibilities: Creation and execution for the following levels: Helms Deep, Mount Doom, Moria, Minus Morgul, Minith Tirith, Osgiliath, Pelennor Fields, Rivendell, and Training. Managed and created all foliage assets with the program Speed Tree 4.2. Also produced a number of high poly assets and normal maps to ensure the quality of our game was consistent with the film.