Tron: Evolution - Tower City

Company: Propaganda Games
Release Date: December 7, 2010
Game: Tron: Evolution (PS3 • XBOX 360 • PC) – Senior Artist (World Architect)
Responsibilities: I was primarily responsible for establishing the artistic vision for the environments and working mainly with designers to implement layout and level assembly. Process planned and executed eleven out of seventeen levels. Through prototyping and creation of environments, assets, shaders and materials from bsp to final polish. I also worked closely with the lead artist and art director to ensure the look of our game was consistent with the film.