Sorcery

Company: The Workshop Entertainment, Inc.
Release Date: May 22, 2012
Game: Sorcery (PS3) – Senior 3D Generalist
Responsibilities: I was primarily responsible for establishing the artistic vision for the environments and working mainly with the lead designer to implement layout and level assembly. Through prototyping and creation of environments, assets, terrain, shaders and materials from block-out to final polish.

Sorcery PlayStation 3 Move Official Gameplay Trailer